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CGR Undertow – TNA: IMPACT for Xbox 360 Video Game Review


Classic Game Room presents a CGR Undertow video game review of TNA IMPACT! on the Xbox 360. TNA Impact is also released for the Nintendo Wii, PlayStation 2 (PS2) and PlayStation 3 (PS3) gaming platforms. This wrestling game is from Midway Games, while it was still around.Total Nonstop Action Wrestling makes its first jump into the videogame world. Not since the days of WCW has there been another option for wrestling fans to play. This CGR Undertow video game review features TNA Impact! video gameplay footage and analysis from Classic Game Room’s Ray.

CGR Undertow - TNA: IMPACT for Xbox 360 Video Game Review


  1. its highly ironic that tna's only mainstream console game would later get reused for wwe all stars as tna could not even have a unique game idea to itself.

  2. This game still has better graphics than modern wrestling games in terms of character models.

  3. In my opionion,TNA Impact is…….satisfactory but it's not nearly as impressive as other fighter category/wrestling games I have seen and or played

  4. I have the PS2 version but it has a flaw. That flaw being that it has no create a wrestler mode. Other than that, the gameplay is pretty much identical. 

  5. It's so weird to see this nowadays. TNA had videogames. Wow. That's funny. ECW had a couple though so, you know. Ray Carsilo was fucking horrible. I'm so glad he's long gone. I can barely stand to watch his old reviews. God, he sucks. He seems like he's not that bright either. Like the guy who digs Godsmack and Disturbed and his favorite movies are 300 and The Fast And The Furious. And he probably watches Survivor. And eats at Chic-Fil-A. And his favorite director, producer, and writer are all Michael Bay. And he thinks Spawn is awesome. And likes the prequels better than the originals. And thinks the Special Editions are way better. And he loves Call Of Duty. And Madden. What a dick.

  6. This game had so much potential.
    I liked it, but after a while, I only wished that they offered more uniqueness toward each wrestler and match

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