This is my full Samurai Warriors 4 Review for the Playstation 4. The game is also available for Playstation 3 and Playstation Vita. Don’t forget to thumbs up, comment and subscribe. If you would like to buy Samurai Warriors 4 and also want to help support my channel, then please use this amazon link to make your purchase: http://amzn.to/1wvtLJJ
55 New and Updated Characters- Nobuyuki Sanada and Yoshitsugu Otani join the fray, along with Takatora Todo, Naotora Ii and Munenori Yagyu previously only available in Japanese releases of SAMURAI WARRIORS.
Disseminate the Enemy Ranks- Battles are more thrilling than ever with new maneuvers, additionally existing moves have all been powered up from their previous iterations
New Battle Modes- Enhancements and newly implemented gameplay systems create a deeper and more satisfying combat experience
Unfold the rich tapestry of the Warring States era- The Story Mode portrays the tales surrounding the battles by faction, deepening the relationships between characters and is separated into two parts, regional stories and the story of unification
Leave a mark on history- In the new “Chronicle Mode” players discover the world of SAMURAI WARRIORS through their own design with more ways to customize than ever before including a vastly upgraded Create Character system
The game features a character-switch feature, similar to the spin-off, Samurai Warriors: Chronicles, where players can take two characters in battles. Two new moves, “Hyper Attack” and “Rage Mode” are featured: Hyper Attack is a move that allows the player to clear out crowd of enemies, although it is useless against enemy officers, as they will either deflect or otherwise immune against it, while Rage Mode enhances the player’s attacks as well as empowering their Musou attack by using the Spirit Gauge. Duels are featured, which occur when player-controlled character meets with enemy officers under specific conditions. The create-a-warrior mode is retained; it features a much more expansive content, including the addition of two weapon movesets from the male and female protagonists from Samurai Warriors: Chronicles in addition to the three from previous games. Custom characters can also be played in the new “Chronicle Mode”, where players can take requests for their custom generals. Story Mode is also revamped; it no longer uses the traditional story-per-character format from previous games and instead feature ten stories based on clans and regions during the Sengoku period, akin to the kingdom-based story mode implemented in the recent Dynasty Warriors games. Each stage offers a selection of playable characters for the player to use according to their participation in the battles; consequently, some characters do not appear in the story, although they still appear in the aforementioned Chronicle Mode. All of the stories lead to two separate stories: the “Unification”, which mainly tells the conquest of Hideyoshi Toyotomi in uniting Japan as well as the conflicts between the Eastern and Western armies after Hideyoshi’s death that leads to the Battle of Sekigahara and the extermination of the Toyotomi clan; and the “Sanada” story, which tells a parallel story with Unification but has a more personal insight with the Sanada clan.